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![Visual Clarity VS Pretty Graphics - GGG Dev Log #7](https://static.wixstatic.com/media/2e5616_bbc71ceb55c34967acdb69112f84fcfa~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/2e5616_bbc71ceb55c34967acdb69112f84fcfa~mv2.webp)
Jonathan Moss (Crab)
Nov 15, 2023
Visual Clarity VS Pretty Graphics - GGG Dev Log #7
A discussion about visual clarity and how we're trying to better design Great Gun Gauntlet to look good.
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![](https://i.ytimg.com/vi/MQsVWV92AC4/maxresdefault.jpg)
![The Fancy New Particles - GGG Dev Log #5](https://i.ytimg.com/vi/MQsVWV92AC4/maxresdefault.jpg)
Jonathan Moss (Crab)
Jan 4, 2023
The Fancy New Particles - GGG Dev Log #5
A major improvement to the visuals of the game, this upgraded feature adds to the overall immersion during play.
21 views0 comments
![All The Demo Obstacle Comparisons - GGG Dev Log #4](https://static.wixstatic.com/media/2e5616_c2436312d41b4039885d61f4fca53708~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/2e5616_c2436312d41b4039885d61f4fca53708~mv2.webp)
Jonathan Moss (Crab)
Nov 22, 2022
All The Demo Obstacle Comparisons - GGG Dev Log #4
All of our graphical comparison clips showing improvements from the demo to the current version.
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